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Monday, October 5, 2020

Bestiary Dusk Hag

 

Dusk Hag


A bit more rare of hag that is created from the children of night hags, usually by their mothers. (This is to help fit hags to Pathfinder 2e's ideas of hags/PF's changelings aka hagkin) Further details and first seen in ECG pg 284.

DUSK HAG CREATURE 4

| N | Uncommon | Medium | Hag | Humanoid |

Perception +10 (+12 for Sense Motive) darkvision

Languages Common, Infernal, Julton

Skills Stealth +10, Occultism +12, The Planes Lore +12, Lore (Any for Plot) +12

Str +3, Dex +1, Con +2, Int +2, Wis +2, Cha +1

Coven dusk hag adds read omens, modify memory, dreaming potential and phantasmal killer to her coven’s spells.

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AC 21; Ref +8, Fort +10, Wil +14, +1 status to all saves vs. magic

HP 70; Weakness Cold Iron 5

Immunity sleep

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Speed 25 feet

Melee <Action> +12 claw (agile and magical), Damage 2d6+4 slashing damage plus nightmare venom

Occult Innate Spells DC 21, attack +13; (4th) dream message (at will); (4th) nightmare (at will); (3rd) illusory disguise (at will); (3rd) zone of truth (at will); (2nd) augury (x3); (2nd) obscuring mist (at will)

Cantrips read aura, detect magic

Constant (5th) tongues

Insightful Dreams When this hag dreams she can gain insight from them as they will show past, present or

future events. These are random and serve as a plot device for your campaign/adventures. 

Nightmare Venom Any creature the dusk hag has damaged with her claws in the last 24 hours the dusk hag may treat them as if she knows their name for the purpose of casting nightmare and dream message.

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Special thanks to my Patreon Supporter and to those in the Pathfinder and Eberron Discords along with subreddits I hang out in and spring board a lot of stuff. Of course you can check out the Dusk Hag on our new World Anvil page: Dusk Hag.

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